no death challenge 13
https://mega-wiki.win/index.php/Why_No_HUD_Gameplay_Transforms_Survival_Horror_into_a_Genuine_Test_of_Nerve
The no death challenge is a self-imposed rule in games where you restart entirely if your character dies, adding intense pressure to every encounter. It's not about speed or completion, but about mastering the game's mechanics to survive perfectly. I've tried it in a few rogue-likes, and it completely changes how you approach risk, making even small mistakes feel devastating.